Sunday 9 April 2017

Evaluation pt1

Question 1

The first question of the evaluation task is: In what ways does your media product use, develop or challenge forms and conventions of real media products? 

Firstly, I believe that my media product, The Journey, does use some forms and conventions of real media products. For example, one of them is the type of equipment we used to create the media product we have created. Throughout the process of of our media product being created we have used multiple pieces of equipment and software. We have used things such as; cameras, tripods, lights, dollies, steady cams, Final Cut Pro, Motion. These are things that both independent and big Hollywood film companies use in order to produce their media products. Without these things companies would not be able to make their media products. We did not use unconventional methods of editing and filming, using stock as this method is outdated and we wanted to be conventional in order to be more successful at box office.

In addition, our media product also does use some forms and conventions of real media products. This is because film companies that release Drama/Sport are typically independent, such as Channel4 and BabyCow productions and our media product follows this convention because our film is also an independent film. If our film was produced by a big Hollywood company/conglomerate then it would have gone against the forms and conventions of real media products since there are not many Hollywood companies that have released media products with the genre of drama and the sub genre of sport.

Furthermore, another way in which our media product uses the forms and conventions of real media products is the incorporation of social realism and factors such as settings and characters in the films. Typically, within films that have the genre of Sport and Drama there is a background story involved, such as in Goal! there is always a romantic subplot that audiences can relate to whereas in our media product we added the story of a poor child. In addition, we also had the conventional settings in a Sport Drama film, such as a football pitch, the home of the protagonist and an office (where the contract was signed by older Jack and this setting was established by having a table and Jack in formal clothes). We also have the typical character who features in Sport Drama film such as the protagonist who is aspiring to be a footballer.

Also, like many other media products, we created narrative enigma through the use of shots. A shot we used in order to create narrative enigma is the over the shoulder shot. We used this a few times, namely in the contract signing scenes and the scene of Jack at White Hart Lane. We felt as if not showing his face would create buzz because people would want to know what he looks like and this makes it a bit more mysterious, as we try to incorporate some more drama into the product.

However, as well as this I believe our media product also challenges the forms and conventions of real media products. This is due to the genre we chose, which was drama with the sub genre of sport. This challenges the forms and conventions of real media products because it is very unconventional for a film to be released with the genre of drama and the sub genre of sport. There are very few examples where this type of film has been released and these examples are; Bend it Like Beckham and the Goal! Trilogy. 


   Image result for film 4

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